Games Workshop Fall 2026 Releases: Everything Announced So Far

By Colin Archer  ·  July 30, 2026

If you run a game store — or just spend enough time behind the counter at one — you learn to read the Games Workshop calendar like a farmer reads the weather. And right now, coming off the summer, the forecast for fall 2026 is a busy one. With 11th Edition well and truly launched this past June, Games Workshop has spent the summer teasing what's coming next, and we've got a clearer picture than we've had in a while. Here at The Game Station, folks have been asking about the new Warhammer releases for fall 2026 pretty much daily, so let me lay out everything that's been announced so far.

11th Edition Is Here — And Your Old Codex Still Counts

The headline, in case you missed it, is that Warhammer 40,000 rolled into its new edition in June with the Armageddon: The Return of Yarrick boxed set. That's the launch point for the whole edition — a Space Marine coalition answering Commissar Yarrick's call for help on a besieged world. If you picked that box up over the summer, you're already holding the core rules.

The question I hear most across the counter is the nervous one: "Do I have to buy everything again?" No. Games Workshop confirmed that existing codexes and faction rules stay valid in the new edition, including recent campaign supplements. So your army isn't obsolete overnight. That's the kind of thing worth knowing before you panic-buy — or panic-sell.

Orks Get the First 11th Edition Codex

The big fall story for 40K is the Orks. They're getting the very first codex of 11th Edition, and it's a chunky one — we're talking a 178-page tome landing in the late summer/fall window, with a new Trukk, a new Mek, and a reported 15 detachments right out of the gate. Fifteen. That's a staggering amount of build variety on day one, and it tells you Games Workshop wants the edition's first codex to make a statement.

From a store perspective, a green tide launch is always a good time. Orks pull in new players because they're forgiving to build, fun to convert, and frankly hard to paint badly. If you've been eyeing a horde army, this is your moment. We'll be stocking the codex and the new kits as they release, so keep an eye on our new arrivals.

Kill Team: Exodite Brings the Aeldari Back From the Deep Lore

The reveal that got the most gasps out of our regulars was the Aeldari Exodites. These are the Aeldari who fled through the Webway before the Fall and settled the maiden worlds — decades of lore, finally getting miniatures. Kill Team: Exodite hit pre-order on July 25 and lands on shelves August 8. The box runs $165 and includes five new plastic Exodite sculpts — three Dragon Masters and two Drakolithes — squaring off against a warband of Ork Beast Snagga Boyz and Squighog Boyz.

Here's the part that matters if you play 40K and not just Kill Team: those Exodite models come with 40K-legal rules straight out of the box. Dinosaur-riding Aeldari, on the tabletop, right now. That's the kind of thing that doesn't happen often, and the sculpts have been flying since preorder. If you want a set, don't wait on it.

What the Big Summer Preview Told Us

Most of what we know came out of the Big Summer Preview earlier this season, where Games Workshop went all in on the Orks-versus-Exodites narrative and showed off stat lines and new models for both. The show also carried reveals for Age of Sigmar and Necromunda, so it wasn't purely a 40K affair — but the Orks and Exodites were clearly the tentpoles for the back half of the year.

Reading between the lines, the release cadence looks like this: the Exodite Kill Team box opens the door in August, the Orks codex anchors the fall as the first full 11th Edition book, and the rest of the Xenos and Imperium codexes will roll out behind them over the following months. If you're planning a hobby budget, that's a helpful shape to have in your head.

How We'd Play the Fall at The Game Station

My honest take as a store owner? Fall 2026 is a great time to either start fresh or double down. New edition, forgiving first codex, and a genuine lore event with the Exodites — it doesn't line up this cleanly very often. If you're new, the 11th Edition starter boxes are the easiest on-ramp we've ever been able to recommend. If you're a veteran, the Orks codex and its fifteen detachments will keep you tinkering for months.

Whatever you're building, you'll need a good surface to play on and terrain worth fighting over — and that's something we care about deeply around here. Come see us in store, or browse our Warhammer collection online. We'll keep this space updated as more fall releases get confirmed, so check back before you plan your next order.

About the Author

Colin Archer — Owner of The Game Station, with daily operational expertise across the full product range, from wargaming to TCG to board games and RPGs. A deep Star Wars fan, he co-hosts the Star Wars Station Communication podcast and spends his days helping players find the right thing to put on the table.

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